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An idea that suddenly came to me, conveniently coinciding with the 1-bit game jam. I'll treat it as a quick game sketch.

What I want to discuss is that hybrid gameplay often serves as an efficient method for generating game ideas. However, in today's saturated gaming market, various games have become homogenized, flooded with reskins, and genuine innovation in gameplay is hard to come by. Most attempts at hybrid gameplay merely result in meaningless and random combinations.

The essence of the game is my attempt to create a game using hybrid gameplay mechanics—a mental process akin to "creating a new folder."

The theme revolves around LIGHT & DARK, which, from my perspective, represents a binary opposition concept.

Unlike previous attempts, this time, I've deliberately minimized the use of text and emotional expression within the game. It's a step out of my comfort zone to experiment with gameplay. Nevertheless, the outcome feels rather intriguing. Admittedly, achieving a balanced gameplay experience proved challenging, and the controls feel a bit odd, but after all, it's a game jam—let's embrace some game jam quirkiness!

P.S.: You can adjust the value of the coins in /New Game_Data/StreamingAssets/coin.txt.


突然想做的一个想法 刚好赶上1bit gamejam 就当是游戏速写了

我想讨论的是 混合玩法往往是提供游戏创意的高效方法 但是当今游戏市场各类游戏同质化严重 换皮游戏比比皆是 新玩法难以开发 混合玩法也大多只是无意义的随意组合

游戏的内容大概就是我在尝试使用混合玩法做游戏 在脑子里“新建文件夹”的过程

主题是LIGHT & DARK在我这边大概是一个二元对立的概念

这次与以往不同 游戏内我没有太多文本 没有太多情绪表达 算是走出舒适圈尝试一下做玩法 不过做出来感觉还是挺有意思的 虽然没做数值平衡玩起来手感很怪 但是毕竟是gamejam 来点gamejam特色() 

ps:金币的数值在/New Game_Data/StreamingAssets/coin.txt中可以修改



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NewGame.rar 24 MB

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效果意外地不错

(+1)

哈哈哈哈我自己做的时候都没绷住!